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64-player tournament bracket — knockout from round of 16

Fixed 64-player bracket: 111 matches, 11 columns, knockout from R16 — out in R16 means places 17–24, no lower round 4; semifinalists share 3rd.

64 playersSingles64-player bracket (up to 2 losses), R16 start, shared 3rd places

Bracket diagram

Fixed 64-player bracket: 111 matches, 11 columns, knockout from R16 — out in R16 means places 17–24, no lower round 4; semifinalists share 3rd.

#1–#32   Round 1
#33–#48  Lower, round 1
#49–#64  Upper, round 1
#65–#80  Lower, round 2 (cross)
#81–#88  Upper, round 2 (R16)
#89–#96  Lower, round 3
#97–#104 Lower, round 4
#105–#112 Upper, round 3
#113–#116 Round of 16
#117–#118 Semifinals
#119     Final

Interactive bracket fragment (16→8): this is how match cards and winner/loser paths look. The full 111-match diagram appears in the tournament after the bracket is formed.

Lower, round 3
Lower, round 2
Lower, round 1
First round
Upper, round 1
Round of 8
Quarterfinal
Semifinal
Final
1
rtg. 8.55
rtg. 4.83
Handicap 3 per frame, +1 in even frames
loser to #17winner to #25
2
rtg. 6.75
rtg. 6.63
Handicap No handicap
loser to #17winner to #25
3
rtg. 7.75
rtg. 5.63
Handicap 2 per frame
loser to #18winner to #26
4
rtg. 7.5
rtg. 5.7
Handicap 1 per frame, +1 in even frames
loser to #18winner to #26
5
rtg. 8.1
rtg. 5.1
Handicap 3 per frame
loser to #19winner to #27
6
rtg. 7.1
rtg. 6.2
Handicap +1 in even frames
loser to #19winner to #27
7
rtg. 8
rtg. 5.3
Handicap 2 per frame, +1 in even frames
loser to #20winner to #28
8
rtg. 7.2
rtg. 6.1
Handicap 1 per frame
loser to #20winner to #28
9
rtg. 8.4
rtg. 4.9
Handicap 3 per frame, +1 in even frames
loser to #21winner to #29
10
rtg. 6.8
rtg. 6.5
Handicap No handicap
loser to #21winner to #29
11
rtg. 7.8
rtg. 5.5
Handicap 2 per frame
loser to #22winner to #30
12
rtg. 7.4
rtg. 5.9
Handicap 1 per frame, +1 in even frames
loser to #22winner to #30
13
rtg. 8.3
rtg. 5
Handicap 3 per frame
loser to #23winner to #31
14
rtg. 6.9
rtg. 6.3
Handicap +1 in even frames
loser to #23winner to #31
15
rtg. 7.9
rtg. 5.4
Handicap 2 per frame, +1 in even frames
loser to #24winner to #32
16
rtg. 7.3
rtg. 6
Handicap 1 per frame
loser to #24winner to #32
17
waiting
waiting
winner to #40places 25–32
18
waiting
waiting
winner to #39places 25–32
19
waiting
waiting
winner to #38places 25–32
20
waiting
waiting
winner to #37places 25–32
21
waiting
waiting
winner to #36places 25–32
22
waiting
waiting
winner to #35places 25–32
23
waiting
waiting
winner to #34places 25–32
24
waiting
waiting
winner to #33places 25–32
25
waiting
waiting
loser to #33winner to #41
26
waiting
waiting
loser to #34winner to #41
27
waiting
waiting
loser to #35winner to #42
28
waiting
waiting
loser to #36winner to #42
29
waiting
waiting
loser to #37winner to #43
30
waiting
waiting
loser to #38winner to #43
31
waiting
waiting
loser to #39winner to #44
32
waiting
waiting
loser to #40winner to #44
40
waiting
waiting
winner to #48places 17–24
39
waiting
waiting
winner to #48places 17–24
38
waiting
waiting
winner to #47places 17–24
37
waiting
waiting
winner to #47places 17–24
36
waiting
waiting
winner to #46places 17–24
35
waiting
waiting
winner to #46places 17–24
34
waiting
waiting
winner to #45places 17–24
33
waiting
waiting
winner to #45places 17–24
41
waiting
waiting
places 9–12winner to #53
42
waiting
waiting
places 9–12winner to #54
43
waiting
waiting
places 9–12winner to #55
44
waiting
waiting
places 9–12winner to #56
48
waiting
waiting
winner to #54places 13–16
47
waiting
waiting
winner to #53places 13–16
46
waiting
waiting
winner to #56places 13–16
45
waiting
waiting
winner to #55places 13–16
53
waiting
waiting
places 5–8winner to #57
54
waiting
waiting
places 5–8winner to #57
55
waiting
waiting
places 5–8winner to #58
56
waiting
waiting
places 5–8winner to #58
57
waiting
waiting
3-е местоwinner to #59
58
waiting
waiting
3-е местоwinner to #59
59
waiting
waiting
places 1–2

Column layout and match numbers (#). In a tournament — real participants and results.

64-player bracket (up to 2 losses), R16 start, shared 3rd

Fixed Swiss bracket for 64 players. 111 matches, 11 columns: lower rounds 1–4, upper branch with R16 (#113–#116), semifinals and final #119.

Knockout from R16 (#81–#88): losers go straight to places 17–24, with no lower round 4. Semifinal losers share 3rd place.

Reference: docs/BRACKET_REFERENCE_64_32.md. After a template update — Regenerate bracket in admin.

  • Admin format label: 64-player bracket (up to 2 losses), R16 start, shared 3rd places.
  • Lower: #33–#48 → cross #65–#80 → round 3 #96–#89 → round 4 #104–#97.
  • Upper: #49–#64 → #81–#88 (R16) → #105–#112 → R16 pairs #113–#116 → #117 → #118 → #119.

Columns and match numbers (64→32)

#1–#32   Round 1
#33–#48  Lower, round 1
#49–#64  Upper, round 1
#65–#80  Lower, round 2 (cross)
#81–#88  Upper, round 2 (R16)
#89–#96  Lower, round 3
#97–#104 Lower, round 4
#105–#112 Upper, round 3
#113–#116 Round of 16
#117–#118 Semifinals
#119     Final

Run a tournament on billiard.guru

Sign up, create an event, and pick the “64-player bracket (up to 2 losses), R16 start, shared 3rd places” format. The bracket is generated automatically — you only accept entries and enter scores.

Platform features

Rating-based seeding

Players are seeded automatically — top seeds avoid each other in the first round.

Automatic advancement

After a score is entered, winners and losers move to the next matches with no manual edits.

Public bracket link

Players and spectators see the live bracket on the tournament page — easy on mobile.

Rating handicap

Rating gaps show on the match card — players know the conditions before the game.

Telegram alerts

Match reminders and results in the billiard.guru bot after registration.

Standings report

Final placement table is generated when the event ends — ready for reporting.

Other bracket formats