BetaYou can sign up

256-player bracket with R32 start and 3rd–4th place match

Knockout from R32 for 256 players (495 main matches + #496) — semifinal losers play for 3rd and 4th place.

256 playersSingles256-player bracket (up to 2 losses), R32 start with 3rd–4th place match

Bracket diagram

Knockout from R32 for 256 players (495 main matches + #496) — semifinal losers play for 3rd and 4th place.

Lower rounds 1–5 (left)
        ↓
R32 knockout → R16 → QF → semifinals → final
                              ↓
                         #456 bronze

Interactive bracket fragment (16→8): this is how match cards and winner/loser paths look. The full 496-match diagram appears in the tournament after the bracket is formed.

Lower, round 3
Lower, round 2
Lower, round 1
First round
Upper, round 1
Round of 8
Quarterfinal
Semifinal
Final
1
rtg. 8.55
rtg. 4.83
Handicap 3 per frame, +1 in even frames
loser to #17winner to #25
2
rtg. 6.75
rtg. 6.63
Handicap No handicap
loser to #17winner to #25
3
rtg. 7.75
rtg. 5.63
Handicap 2 per frame
loser to #18winner to #26
4
rtg. 7.5
rtg. 5.7
Handicap 1 per frame, +1 in even frames
loser to #18winner to #26
5
rtg. 8.1
rtg. 5.1
Handicap 3 per frame
loser to #19winner to #27
6
rtg. 7.1
rtg. 6.2
Handicap +1 in even frames
loser to #19winner to #27
7
rtg. 8
rtg. 5.3
Handicap 2 per frame, +1 in even frames
loser to #20winner to #28
8
rtg. 7.2
rtg. 6.1
Handicap 1 per frame
loser to #20winner to #28
9
rtg. 8.4
rtg. 4.9
Handicap 3 per frame, +1 in even frames
loser to #21winner to #29
10
rtg. 6.8
rtg. 6.5
Handicap No handicap
loser to #21winner to #29
11
rtg. 7.8
rtg. 5.5
Handicap 2 per frame
loser to #22winner to #30
12
rtg. 7.4
rtg. 5.9
Handicap 1 per frame, +1 in even frames
loser to #22winner to #30
13
rtg. 8.3
rtg. 5
Handicap 3 per frame
loser to #23winner to #31
14
rtg. 6.9
rtg. 6.3
Handicap +1 in even frames
loser to #23winner to #31
15
rtg. 7.9
rtg. 5.4
Handicap 2 per frame, +1 in even frames
loser to #24winner to #32
16
rtg. 7.3
rtg. 6
Handicap 1 per frame
loser to #24winner to #32
17
waiting
waiting
winner to #40places 25–32
18
waiting
waiting
winner to #39places 25–32
19
waiting
waiting
winner to #38places 25–32
20
waiting
waiting
winner to #37places 25–32
21
waiting
waiting
winner to #36places 25–32
22
waiting
waiting
winner to #35places 25–32
23
waiting
waiting
winner to #34places 25–32
24
waiting
waiting
winner to #33places 25–32
25
waiting
waiting
loser to #33winner to #41
26
waiting
waiting
loser to #34winner to #41
27
waiting
waiting
loser to #35winner to #42
28
waiting
waiting
loser to #36winner to #42
29
waiting
waiting
loser to #37winner to #43
30
waiting
waiting
loser to #38winner to #43
31
waiting
waiting
loser to #39winner to #44
32
waiting
waiting
loser to #40winner to #44
40
waiting
waiting
winner to #48places 17–24
39
waiting
waiting
winner to #48places 17–24
38
waiting
waiting
winner to #47places 17–24
37
waiting
waiting
winner to #47places 17–24
36
waiting
waiting
winner to #46places 17–24
35
waiting
waiting
winner to #46places 17–24
34
waiting
waiting
winner to #45places 17–24
33
waiting
waiting
winner to #45places 17–24
41
waiting
waiting
places 9–12winner to #53
42
waiting
waiting
places 9–12winner to #54
43
waiting
waiting
places 9–12winner to #55
44
waiting
waiting
places 9–12winner to #56
48
waiting
waiting
winner to #54places 13–16
47
waiting
waiting
winner to #53places 13–16
46
waiting
waiting
winner to #56places 13–16
45
waiting
waiting
winner to #55places 13–16
53
waiting
waiting
places 5–8winner to #57
54
waiting
waiting
places 5–8winner to #57
55
waiting
waiting
places 5–8winner to #58
56
waiting
waiting
places 5–8winner to #58
57
waiting
waiting
3-е местоwinner to #59
58
waiting
waiting
3-е местоwinner to #59
59
waiting
waiting
places 1–2

Column layout and match numbers (#). In a tournament — real participants and results.

256-player bracket (up to 2 losses), R32 start with 3rd–4th match

456 matches — knockout from R32, with #456 bronze below the final. Five lower rounds before the upper knockout phase.

495 main matches plus #456 between semifinal losers for 3rd and 4th place.

  • Admin format label: 256-player bracket (up to 2 losses), R32 start with 3rd–4th place match.
  • Largest fixed bracket on the platform — for major open events.
  • Reference: docs/FIXED_SWISS_128R8_1_3_mesto.md (structure scales from 128).

Overview

256 players, rating-based seeding, full predefined paths through five lower rounds and knockout from R32.

Lower rounds 1–5 (left)
        ↓
R32 knockout → R16 → QF → semifinals → final
                              ↓
                         #456 bronze
  1. Round 1: #1–#128 in the center — 128 opening matches.
  2. Lower rounds 1–5 on the left; upper branch converges to R32, then R16, QF, semifinals.
  3. Semifinal losers meet in #456; the final decides the champion.

Run a tournament on billiard.guru

Sign up, create an event, and pick the “256-player bracket (up to 2 losses), R32 start with 3rd–4th place match” format. The bracket is generated automatically — you only accept entries and enter scores.

Platform features

Rating-based seeding

Players are seeded automatically — top seeds avoid each other in the first round.

Automatic advancement

After a score is entered, winners and losers move to the next matches with no manual edits.

Public bracket link

Players and spectators see the live bracket on the tournament page — easy on mobile.

Rating handicap

Rating gaps show on the match card — players know the conditions before the game.

Telegram alerts

Match reminders and results in the billiard.guru bot after registration.

Standings report

Final placement table is generated when the event ends — ready for reporting.

Other bracket formats